Exploring Inanimate Alice
Inanimate with Alice was a lot fun to experience! From the engaging design of the interface to the actual literary aspect of the piece, Inanimate Alice is another favorite I would chalk down in my elite collection. With that said, I will be breaking down this piece to give different aspects of how I experienced it!
Overview of the readings
Inanimate Alice takes us on the adventures of 14 year old Alice. From the extended version of the elite title, Inanimate Alice (episode 4), that this is not Alice’s first go around! But for this particular episode (which is also the first time I am meeting Alice!)We follow Alice in her new life in England. Through images, audio, clickable activate text, and the conversation we have with Alice. The center point for this piece is watching Alice impress her friends and almost falling to her death! Typical antics of a 14 year old.. But let’s jump into the deeper reflection of this piece.
The deeper reflection I have with this piece is the connection I can make with Alice. Moving to a new area and finally feeling comfortable is such a reassuring feeling, and we get that through the way we interact with Alice. I am trying not to talk too much about the media yet, as I wish to save it for the other aspects of this post. As a 14 year old, the need for consistency and friendship is an essential part of growing up. Alice talks about this as we navigate through her world and the new adventures that she is going through. This piece is kind of like that come of age, in the case of doing the most ridiculous things to impress friends. I choose to skip out on going through the “teacher’s edition, so that I can connect with Alice even more (glad I did that!)..
Some of the significant textual elements
To be quite honest, all the textual elements were very significant for me in this piece! From the audio, clickable polaroid pics, and the interactive game element had me hooked. To go into further detail, I was a bit curious about what this gadget was that held a vast part of the information. So guess to be more specific, the textual element that I truly enjoyed was the gaming aspect. The first half of the piece gives a back story and walkthrough of Alice’s life. I am assuming there are great details in the previous episodes that also give these details. Having that information was useful and engaging, then being thrown into this kind of navigation game to get Alice out the creep factory safely definitely defined the experience with Alice.
How I choose to navigate this text
Like I stated previously, I choose to navigate through this piece by choosing to regularly navigate through (sorry for the word jumble). I enjoyed that this piece was both a “traditional piece”, if that is a thing, and a game interface.
I just wanted to vent real quick on my current status for this current semester. Even though this has nothing to truly do with the elit piece, I thought this would be a good humanistic feeling to share with you all. This semester has definitely been one of my hardest. I wanted to share this with my fellow elit classmates/audience to shed some light on this feeling, just in case any else is feeling like this. I believe that I am doing my best and trying to produce the best work I can. So this little rant is for anyone who is feeling overwhelmed.. You are not alone!